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1. Sticky:Dev Blog: PLEX Rework - Follow Up - in EVE Information Portal [original thread]
https://community.eveonline.com/news/news-channels/eve-online-news/aurum-and-content-pack-sales-to-end-on-2017-05-02 is still unclear on whether all Content Pack codes need to be redeemed before May 9th. Do they become invalid after that? Or giv...
- by Drabbin Mishi - at 2017.04.27 22:24:09
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2. FRIGATE OF EVE BOOK- LIMITED EDITION - in EVE General Discussion [original thread]
So if you still want the book: Frigetaboutit.
- by Drabbin Mishi - at 2017.04.17 16:48:32
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3. Little things / Small QoL suggestions - in Player Features and Ideas Discussion [original thread]
Suggestion: Have completed Industry jobs cause Notifications Keywords: industry, notifications Note: Useful to remember to to update industry jobs --- Even useless items (eg. you have Unallocated Skillpoints) generate Notifications sometimes. But ...
- by Drabbin Mishi - at 2017.04.13 16:12:06
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4. Sticky:Dev blog: The Advancing World of Upwell Structures - in EVE Information Portal [original thread]
When will we be able to destroy our clone from the clone-bay window in an Upwell structure, just like we have always been able to do in a Station/Outpost?
- by Drabbin Mishi - at 2017.03.22 15:38:42
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5. Sticky:Dev Blog: PLEX Rework - Follow Up - in EVE Information Portal [original thread]
What will happen with unredeemed codes for the various Packs (like Explorer, etc.) that include 750 Aurum? Do they need to redeemed before the conversion? Or if they're redeemed after the conversion, will a converted-amount of new-PLEX be delivere...
- by Drabbin Mishi - at 2017.03.21 18:34:54
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6. Sticky:Dev blog: The future of probe and directional scanning UI - in EVE Information Portal [original thread]
CCP Claymore wrote: 4) Currently in the system we have they are always launching at the sun, so the launching issue should be gone, and we have tweaked the manipulation box so hopefully losing them will not be so easy. I hope that that is ...
- by Drabbin Mishi - at 2017.02.14 15:13:30
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7. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
It seems that everyone prefers the Auriginal voice. :-)
- by Drabbin Mishi - at 2016.11.15 17:34:45
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8. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Sustrai Aditua wrote: Drabbin Mishi wrote: Sorry if this has been asked, but how do I cause EVE to send my links to the Overwolf client (which is working great for TS3), instead of my desktop Firefox? Short answer? You don't. You might try...
- by Drabbin Mishi - at 2016.06.22 12:13:09
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9. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Sorry if this has been asked, but how do I cause EVE to send my links to the Overwolf client (which is working great for TS3), instead of my desktop Firefox?
- by Drabbin Mishi - at 2016.06.22 01:04:39
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10. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
Azahar Ortenegro wrote: Steve Ronuken wrote: The important word is 'can'. Not 'have to' That's beside the point. If you launch two accounts of EVE with the new launcher, they're launched with the launcher's ID, and so cannot be separated ...
- by Drabbin Mishi - at 2016.06.03 13:55:09
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11. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
I believe that the Overwolf overlay does not support EVE with DX11, only DX9.
- by Drabbin Mishi - at 2016.06.01 16:56:11
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12. The awful looking white stripes of Tengus must go - in EVE General Discussion [original thread]
CCP Darwin wrote: Sim Cognito wrote: What we actually need is SKINS for T3s. I agree, this would be awesome. It'll be a significant technical challenge to get T3 strategic cruisers into the Space Object Factory system, which is necessar...
- by Drabbin Mishi - at 2016.03.14 15:02:19
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13. Sticky:Dev blog: Happy Holidays! - Launchers & Snowballs & Trin... - in EVE Information Portal [original thread]
No Leopards?
- by Drabbin Mishi - at 2015.12.18 16:45:59
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14. Sticky:Dev blog: Saving ship fittings from outside the EVE Online clien... - in EVE Information Portal [original thread]
Can we get the limit on the number of saved personal in-game fittings increased from 200?
- by Drabbin Mishi - at 2015.11.16 16:20:59
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15. Sticky:Dev blog: Sovereignty, Jump Fatigue reductions and more in Paral... - in EVE Information Portal [original thread]
What clears the kill tally? - contracting? - repackaging? - station trading? - ejecting in space? Any manual way to clear it? (for whatever reason)
- by Drabbin Mishi - at 2015.10.14 17:47:18
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16. CSM Little Things - Jayne's List - in Player Features and Ideas Discussion [original thread]
Be able to Copy/Select/ctrl-C (and Select-All) from character sheet Augmentations page. (Currently cannot select implants, for pricing or dragging - instead need to go to Info on each, one at a time.)
- by Drabbin Mishi - at 2015.09.01 13:45:17
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17. Huge framerate drops when undocking when multiple clients open issue - in Issues, Workarounds & Localization [original thread]
So... did closing your personal bookmarks help?
- by Drabbin Mishi - at 2015.08.07 13:03:30
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18. Huge framerate drops when undocking when multiple clients open issue - in Issues, Workarounds & Localization [original thread]
Do you have thousands of Bookmarks in your Personal bookmarks? And do you have that section Expanded in your People&Places window? Try closing that Personal Bookmarks expansion in there, and see if that solves your problem. Drabbin.
- by Drabbin Mishi - at 2015.08.05 14:27:24
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19. More Videos with polarized weapons ;) - in My EVE [original thread]
Gustav Mannfred wrote: The legion fit: [Legion, New Setup 1] ... Thanks. But in your Legion videos, you have two hardeners and only 3 heat sinks. Drabbin.
- by Drabbin Mishi - at 2015.07.20 16:21:24
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20. More Videos with polarized weapons ;) - in My EVE [original thread]
Can you please post your Legion fit? Thanks!
- by Drabbin Mishi - at 2015.07.20 13:09:21
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